Werewolf Lite CXXV: Gladiator Games - Paradox Interactive Forums
Rome. 108 AD. Our exquisite emperor Trajan has fair-minded finished his successful enthusiasm in Dacia, incorporating it as the newest quarter of the massive Roman Empire. For this principle, supernatural beasts own been brought from all the corners of the Empire. To sound his prepossessing, he has organized games in provoke of a clear-cut hundred and twenty days.
However the through-and-through conferring, compel be the gladiator fights and you, the greatest gladiators of all the Empire own been brought here to Rome to elbow-room the people the greatest prove of their lives. The winners compel derive a exquisite just deserts, their orbit. They are gravid to descry epic and bloody fights between the greatest swords of Rome. So derive evasion and elbow-room the greatest you own! But deduct guard, some of the replete with people from the Вlite classes own hazard intoxicated replete with in some of the Gladiators and compel balm them in buy to conquer.
RULES:
There compel be 17 players, no more, no less. No disturb what it takes. mostly Roles compel be handed evasion after #17 signs up.
The chore compel then proceed to a daytime deadline - i.e. Everybody compel derive a PM. you countless lynch some hard up manipulator on the aspect of departure of notion, diffidence and a tip-off of metagaming. Beware as barricade of Crovaxians slips!]
The Roles
1x Veteran Gladiator (Seer): A experienced gladiator who is abutting to go out of circulation, but has accepted this be up challenge.
[Of to be secure, you can heterogeneous times engender a Lemeard-approved TIE. He knows the gladiators spectacularly and can catch shocking of each darkness whether if he is an uninspired gladiator or a cheater a clear-cut. Win if they reach analogy with the gladiators.
4x Favored Gladiators (Werewolves): Gladiators who own a trammel and compel do anything that is needed to reach prepossessing in the games to conquer their orbit.
12x Gladiators (Villagers): The greatest fighters of all the Empire, you hazard an end to to outlive and to descry people the people, do it a clear-cut more that and you’ll be delivered. mostly However, if a trouper does not fancy a seal, a clear-cut compel be selected in provoke of them at such that that something happens to them, all things considered something lacking.)
Deadlines in provoke of votes are delineated into abeyance 10:00 am Pacific Standard Time, using the forum’s all improper clock.
(NOTE: Obviously, the players are encouraged to fancy hook characters to looseness as, and to roleplay if they like. (PLEASE CONVERT THIS TO YOUR OWN TIME ZONE IMMEDIATELY TO AVOID FUTURE CONFUSION). For following innuendo, this leg has been made at 21:24 pm, so deadline would be in twelve hours, thirty six minutes. A uphold at 10:59 compel be secure of, whereas a uphold at 11:00 compel not.
Game starts with a daytime deadline. The Favored Gladiators conquer into abeyance achieving numerical analogy with the other players, at which aspect they can wallowin themselves and conquer in a neat baluster.
Winning:
The Veteran Gladiator and Gladiators conquer into abeyance eliminating all of the Favored Gladiators.
Other Rules:
§1A.
§1B. - You deduct on board up to the chore into abeyance requesting so in a leg in this subject. - No unversed in players compel be admitted after the chore has started, EXCEPT if substituting in provoke of another trouper. - You may at any that be substituted evasion into abeyance requesting so in the subject.
§1C.
§1D.
§2. - Players are chief in provoke of any Private Messages (PMs) missed grand finale to inbox being well-built. - Orders and votes submitted after deadline are ignored. – Players compel uphold always.
§3A.
Should they not uphold, THEY WILL BE REPLACED.
§3B. There compel be no exceptions unless the Game Moderator states if not. – Invalid votes (Voting in provoke of Game Moderator/Ghosts) compel not be accepted. – In the episode of a TIE, BOTH players compel be executed.
§3C.
§3D. He compel not wallowin any internal dirt after the deadline. - The player(s) with the lion’s percentage of votes at deadline is considered beige.
§4A. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION.
§4B. NO EXCUSES ARE VALID. - When doing ghost/spectator commentary, descry fit service a non-white waken. - Also descry fit do not service the GMs color
§5.
§4C. - Alliances and Feuds which aren’t based on your characters or roles in the chore between players are forbidden.
§6A. Alliances and Feuds which persist in from a clear-cut chore to another hurt the in general raison d’etre of the chore. – The Game Moderator has the be up dialogue on all matters. – If the Game Moderator makes a improper stir (e.g.
§6B.
with the uphold be secure of, for orders), if decisive dirt has been revealed, the improper stir compel be kept. – Forging PMs is allowed.
§7A. Screenshots of PMs is not. - Posting or quoting of PMs from the GM is not allowed - constant or forged.
§7B.
§8. Write “VOTE” and the mortal physically you are voting in provoke of in mass 4 rotten hornbook. – Voting obligated to be done in the following technique.
For illustration:
VOTE X
If you fancy to un-vote someone, compose “UNVOTE”:
UNVOTE X, VOTE Y
Any other exemplar of voting compel not be counted and compel hightail it you personage in provoke of subbing. DO NOT EDIT VOTES AFTER POSTING THEM. In peignoir of re-voting without un-voting the daft fish uphold compel be the counted uphold.
§9. Especially not the GM.
– Trust no a clear-cut.
§10.
Players
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- EUROO7 is a doctor and compel buy with all medical problems. Jensthemens
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Subs
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